How to process a scan
After you've taken the scan, you're ready to upload the scan photos for processing.
Upload and process your scan
Start by signing up for a free trial and then log in to our web app.
Click on Create in the web app, drag and drop the photos of the scan into the form, and click Upload.
While the photos are uploading, you can give the scan a name, and type any text in the description field. These will appear with the Shimmer when you view it later in your gallery.
You should also check your lens focal length, sensor size, and flash position, and change these numbers if they're different for your camera. These settings will be saved automatically for your next scans.
When you've finished checking your settings and the upload is complete, press Process to begin processing your scan. Your new Shimmer View will be available in your gallery within 24 hours. We'll send you an email when it's ready for you to view.
Sensor size: The default is a full-frame camera (36 x 24 mm). You can search for your camera model with the words "sensor size" to check the settings for your camera.
Flash position: This is the 3D position of the centre of the flash, relative to the middle of the lens barrel. The default should work for most flash models when mounted on top of the camera.
Edit your Shimmer View
Open the web app and click on a thumbnail in your gallery to open a Shimmer View.
We aim to create a faithful digital twin of your physical material, but we also give you the freedom to fine tune the appearance for your customers.
We provide the following controls for editing:
- Light intensity - How much light is shining on the surface in the digital render.
- Brightness - The brightness of the picture (0 = low brightness; 0.5 = neutral; 1 = high).
- Contrast - The contrast of the picture (0 = low contrast; 0.5 = neutral; 1 = high).
- Light width - Switch between a sharp point light and a wide area light in the digital render.
- Rotation - Rotate the material by 90 degree jumps, or fine nudges.
- Orientation - Switch between landscape and portrait.
- Zoom - Select the minimum and maximum zoom, and choose a starting zoom somewhere in between.
- Lighting colour - The colour of the light in the digital render.
- Background colour - The colour behind the material if you let users zoom out beyond the edge of the swatch.
- Auto-rotate - Whether the material should rotate on its own, without the user tilting their device or moving their mouse.
You can also rename the material by clicking on the name and typing in a new name.
When you're happy with your changes, click Save.